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AI Insights · Timothy · July 2021

Top 5 Sandbox Games on Android in Belgium in Q2 2021

Discover the performance of the top 5 sandbox games on the Android platform in Belgium during Q2 2021, including trends in downloads, revenue, and active users.

Top 5 Sandbox Games on Android in Belgium in Q2 2021

In Q2 2021, the top 5 sandbox games on the Android platform in Belgium showcased varying trends in downloads, revenue, and active users. Here is a detailed look at their performance:

Roblox from Roblox Corporation saw significant fluctuations in its weekly revenue, peaking at approximately $50K in early April before dipping to around $24K in June and then rising again to nearly $43K by the end of the quarter. Weekly downloads for Roblox exhibited a similar pattern, starting at 5.8K and reaching 8.5K in early May, with a subsequent decline to around 4.5K in June, before ending the quarter at 6.2K. The game's weekly active users consistently hovered around 350K, peaking at 370K in the final week of June.

Block Craft 3D: Building Game by Wildlife Studios showed a relatively stable revenue trend, with minor fluctuations around $150. Weekly downloads experienced a decline from 3.5K at the start of the quarter to a low of 1.2K in mid-June, then recovering to about 3K by the end of June. Active users followed a similar trend, peaking at 31K in early May before dropping to 21K in mid-June and rebounding to 27K by the end of the quarter.

Dude Theft Wars FPS Open World from Poxel Studios Games had modest revenue figures, peaking at $10 in early April and experiencing several weeks with no revenue. Downloads started at 1.4K, peaked at 2.8K mid-April, and gradually declined to 638 by the end of June. Active users followed a similar pattern, starting at 5.4K, peaking at 8.4K in late April, and decreasing to 4.2K by the end of the quarter.

MOD-MASTER for Minecraft PE by Master for Minecraft showed a steady increase in weekly revenue, starting at $77 and peaking at $130 in the final week of June. Downloads fluctuated, starting at 2.3K, dipping to around 1K in early June, and ending the quarter at 1.3K. Active users started at 10.7K, dropped to 6.7K at the end of May, and then increased to 7.9K by the end of June.

MultiCraft — Build and Mine! from MultiCraft Studio OÜ did not generate any revenue during the quarter. Downloads started at 1.5K, fluctuated slightly, and ended the quarter at 1.1K. Active users demonstrated a consistent pattern, starting at 6.7K, peaking at 7.9K in mid-April, and concluding the quarter at 6.5K.

These insights into the performance of the top 5 sandbox games on the Android platform in Belgium during Q2 2021 are based on data from Sensor Tower. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021